Summoners War Monsters Catalog

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Showing all 15 results

  • Amazon Dark (Mara) Amazon Dark (Mara) Quick View
    Amazon Dark Awakaned as Mara.
    • Amazon Dark (Mara) Amazon Dark (Mara) Quick View
    • Amazon Dark (Mara)

      Blocks all healing for 2 turns with 40% chance, monsters dieing with this effect on them cannot be revived. Blocks all healing for 2 turns with 100% chance, monsters dieing with this effect on them cannot be revived.

    • Monster : Amazon Element: Dark Name: Mara Usefulness: Medium Used for: PvP 100% Anti-heal & revive every 4 turns for 2 turns Leaderskill Increase the Attack Power of ally monsters in Guild Content by 21%
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  • Amazon Fire (Ceres) Amazon Fire (Ceres) Quick View
    This is Amazon Fire Awakaned as Ceres
    • Amazon Fire (Ceres) Amazon Fire (Ceres) Quick View
    • Increase Attack Speed in Guild Content by 16% Singlehit: Attacks accurately with a 30% increased chance of landing a Critical Hit. The inflicted damage is proportionate to the enemy's MAX HP. Multihit (2): Fires two magical arrows, with each hit having a 60% chance to do Continuous Damage to the enemy for 3 turns. Singlehit: Fires with an accurate aim, giving the attack a 50% increased damage if the target's HP is more than twice of your current HP.

      Amazon Fire (Ceres)

      Continuous DMG, Deals 5% of monster's max HP as damage for 3 turns with a 40% chance

    • Monster : Amazon Element: Fire Name: Ceres Usefulness: Low Used for: Food for Light or Dark Amazon 40% chance on DOT for 3 turns every 3 turns. Leaderskill Increase the Attack Speed of ally monsters in Guild Content by 16%
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  • Amazon Light (Lyn) Amazon Light (Lyn) Quick View
    This is Amazon Light awakaned as Lyn
    • Amazon Light (Lyn) Amazon Light (Lyn) Quick View
    • Increase Attack Power in Guild Content by 21% Singlehit: Attacks accurately with a 30% increased chance of landing a Critical Hit. The inflicted damage is proportionate to the enemy's MAX HP. Singlehit: Shoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP.(Cooldown 3 turns) Singlehit: Inflicts damage proportionate to the enemy's MAX HP and stuns the enemy for 1 turn. If the target is immune to Stun, the damage will be increased by 30%.(Cooldown 4 turns)

      Amazon Light (Lyn)

      Stun: Immobilize the enemey for 1 turn at 100% chance

    • Monster : Amazon Element: Light Name: Lyn Usefulness: Medium Used for: GB10, DB10, NB10 100% Stun for 1 turn every 4 turns. Leaderskill Increase the Attack Power of ally monsters in Guild Content by 21%
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  • Amazon Water (Ellin) Amazon Water (Ellin) Quick View
    This is Amazon Water awakaned as Ellin
    • Amazon Water (Ellin) Amazon Water (Ellin) Quick View
    • Increase the Accuracy of ally monsters in Guild Content by 26% Singlehit: Attacks accurately with a 30% increased chance of landing a Critical Hit. The inflicted damage is proportionate to the enemy's MAX HP. Multihit (2): Fires two magical arrows, with each hit having a 40% chance to freeze the enemy for 1 turn. AoE: Attacks all enemies 4 times with a volley of arrows. Each strike has a 75% chance to decrease their Attack Bar by 15%. [AoE] (Cooldown 5 turns)

      Amazon Water (Ellin)

      Debuff: Freeze, Enemy is frozen and immobilized for 1 turn with 40% chance

    • Monster : Amazon Element: Water Name: Ellin Usefulness: Low Used for: Food for Light or Dark Amazon 40% chance on Freeze for 1 turns every 3 turns. Leaderskill: Increase the Accuracy of ally monsters in Guild Content by 26%
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  • Amazon Wind (Hina) Amazon Wind (Hina) Quick View
    Amazon Wind Awakaned awakaned as Hina
  • Angelmon Dark (Dark Angelmon) Angelmon Dark (Dark Angelmon) Quick View
    Angelmon Dark awakaned as Dark Angelmon
  • Angelmon Fire (Red Angelmon) Angelmon Fire (Red Angelmon) Quick View
    Angelmon Fire awakaned as Red Angelmon
    • Angelmon Fire (Red Angelmon) Angelmon Fire (Red Angelmon) Quick View
    • The XP granted when used as Power-up material, greatly increases according to the monster's level. The XP amount also increases through Awakening.The XP granted will additionally increase by 50% when used as Power-up material for Monsters with the same attribute.

      Angelmon Fire (Red Angelmon)
    • Monster : Amazon Element: Fire Name: Ceres Usefulness: Low Used for: Food for Light or Dark Amazon 40% chance on DOT for 3 turns every 3 turns. Leaderskill Increase the Attack Speed of ally monsters in Guild Content by 16%
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  • Angelmon Light (White Angelmon) Angelmon Light (White Angelmon) Quick View
    Angelmon Light awakaned as White Angelmon
  • Angelmon Water (Blue Angelmon) Angelmon Water (Blue Angelmon) Quick View
    Angelmon Water awakaned as Blue Angelmon
  • Angelmon Wind (Gold Angelmon) Angelmon Wind (Gold Angelmon) Quick View
    Angelmon Wind awakaned as Gold Angelmon
  • Anubis Dark (Thebae) Anubis Dark (Thebae) Quick View
    Anubis Dark awakaned as Thebae
    • Anubis Dark (Thebae) Anubis Dark (Thebae) Quick View
    • Increase the HP of ally monsters in Guild Content by 33% Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns. Deals damage proportionate to your MAX HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower. AoE: Attacks all enemies with a deadly wrath, dealing damage proportionate to your MAX HP, and Brands them for 2 turns.

      Anubis Dark (Thebae)

      Anti-Heal: Blocks all healing for 2 turns with 30% chance, monsters dieing with this effect on them cannot be revived. Brand: Enemies with Branding Effect take 25% more Damage

      Heal: Increases ally's HP

    • Monster : Anubis Element: Dark Name: Thebae Usefulness: Medium Used for: PvP, PvE 30% Anti-heal & revive every turn for 2 turns 100% Brand every 5 turns for 2 turns Leaderskill Increase the HP of ally monsters in Guild Content by 33%
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  • Anubis Fire (Khmun) Anubis Fire (Khmun) Quick View
    Anubis Fire awakaned as Khmun
    • Anubis Fire (Khmun) Anubis Fire (Khmun) Quick View
    • Leader Skill Increase Attack Speed in Guild Content by 24% Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns. Deals damage proportionate to your MAX HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower. (Reusable in 3 turns). Passive: On each turn, grants a shield which is equivalent to 20% of your HP and lasts for 2 turns to an ally with the lowest HP ratio.

      Anubis Fire (Khmun)

      Anti-Heal: Blocks all healing for 2 turns with a 30% chance, monsters dieing with this effect on them cannot be revived.

      Increases ally's HP Shield: A shield is created to absorb a portion of incoming damage

    • Monster : Anubis Element: Fire Name: Khmun Usefulness: High Used for: PvP 30% chance on Anti-Heal  every   turn. 100% chance on shield every turn lasting for 2 turns. Leaderskill Increase the Attack Speed of ally monsters in Guild Content by 24%
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  • Anubis Light (Amarna) Anubis Light (Amarna) Quick View
    Anubis Light awakaned as Amarna
    • Anubis Light (Amarna) Anubis Light (Amarna) Quick View
    • Leaderskill Increase Defense in Guild Content by 33% Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns. Attacks the enemy three times, with each attack having a 50% chance to receive a Branding effect for 2 turns. The damage increases as the enemy's HP becomes lower. (Cooldown 4 turns) Removes all harmful effects on all allies and recovers their HP by 30% of your MAX HP. Revives all dead allies with 30% HP if there's any defeated ally but the skill cooldown will be increased by 2 turns for each revived ally. (Cooldown 5 turns)

      Anubis Light (Amarna)

      Enemies with Branding Effect take 25% more Damage, has a 50% landing chance and a 4 turns cooldown Anti-Heal: Blocks all healing for 2 turns with 100% landing chance, monsters dieing with this effect on them cannot be revived. Defense Break: Defense is reduced by 70%. Has a 30% Landing Chance.

      Increases ally's HP by 30% Revive: Bring a dead ally back to live wiith 100% chance Cleanse: Remove all debuffs from an ally

    • Monster : Anubis Element: Light Name: Amarna Usefulness: High Used for: Raids & PvP 50% Chance  Brand for 2 turns every 5 turns. 30% Chance Anti-Heal every turn for 2 turns AoE Heal & Revive 30% health every 5 turns Leaderskill Increase the Defense of ally monsters in Guild Content by 33%
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  • Anubis Water (Avaris) Anubis Water (Avaris) Quick View
    Anubis Water awakaned as Avaris
    • Anubis Water (Avaris) Anubis Water (Avaris) Quick View
    • Leaderskill increase Resistance in Guild Content by 40% Attacks the enemy 2 times to disturb the HP recovery for 2 turns with a 30% chance each. The damage also increases as the enemy's HP decreases. Attacks the enemy three times, with each attack having a 50% chance to receive a Branding effect for 2 turns. The damage increases as the enemy's HP becomes lower. (Reusable in 4 turns). Passive: When you defeat an enemy during your turn, the enemy's soul will be destroyed and will prevent the enemy from being resurrected, and will grant you the Soul Protection for 2 turns.

      Anubis Water (Avaris)

      Anti-Heal: Blocks all healing for 2 turns with a 30% landing chance, monsters dieing with this effect on them cannot be revived. 50% Chance to Brand the Enemy, enemies with Branding Effect take 25% more Damage Anti-Revive: 100% landing chance when you kill an enemy

      Soul Protec: If the monster dies with the effect active, it will revive. 100% Landing chance when you kill an enemy.

    • Monster : Anubis Element: Water Name: Avaris Usefulness: Medium Used for: PvP - Player vs. Player 30% chance on Anti-Heal for 2 turns 50% chance on brand for 2 turns every 4 turns. 100% chance on Anti-Revive when an enemy is killed in your turn. Leaderskill: Increase the Resistance of ally monsters in Guild Content by 40%
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  • Anubis Wind (Iunu) Anubis Wind (Iunu) Quick View
    Anubis Wind awakaned as Iunu
    • Anubis Wind (Iunu) Anubis Wind (Iunu) Quick View
    • Leaderskill increase Resistance in Guild Content by 40% Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns. Attacks the enemy three times, with each attack having a 50% chance to receive a Branding effect for 2 turns. The damage increases as the enemy's HP becomes lower. (Cooldown 4 turns). Passive: Revives with 30% of HP at the last dying breath and fills up the Attack Bar to the fullest amount. The Attack Power also increases by 100% each whenever revived. (Accumulates up to 3 times) (Cooldown 8 turns).

      Anubis Wind (Iunu)

      Anti-Heal: Blocks all healing for 2 turns with a 100% chance, monsters dieing with this effect on them cannot be revived. Debuff: Stun, Enemy is stunned and immobilized for 2 turns with a 30% chance 50% chance of landing a Brand, enemies with Branding Effect take 25% more Damage (cooldown 4 turns)

      Passive: Revives with 30% of HP when killed (cooldown 8 turns) Passive: Attack Power is increased by 100% when revived (cooldown 8 turns) Passive: Attack Bar is increased by 100% when revived (cooldown 8 turns)

    • Monster : Anubis Element: Wind Name: Iunu Usefulness: Medium Used for: GB10 & PvP Has a 50% chance to Brand the enemy every 4 turns for 2 turns Has 100% on Anti-Heal Debuff for 2 turns Has 30% Chance to stun the enemy Has a 100% to revive itself every 8 turns and increase ATB and ATK by 100% Leaderskill:…
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